Prey: Day-One-Patch und Launch-Trailer veröffentlicht

Der Ego-Shooter erscheint zwar erst am 05. Mai 2017, den ersten Patch könnt ihr aber schon jetzt downloaden.

  • von Jonas Gössling am 04.05.2017, 11:18 Uhr

Wenn ihr Prey schon vor Release gekauft und heruntergeladen habt, könnt ihr auch schon den ersten Schwung an Verbesserungen downloaden. Denn wie heutzutage üblich, spendiert Bethesda dem Science-Fiction-Shooter ebenfalls einen Day-One-Patch, der ab sofort heruntergeladen werden kann.

Die Datei ist knapp 1,3 GB groß und behebt kleinere Fehler, die Spielern der Demo aufgefallen sind (via Gadgets 360). So sollen einige Sound- und Grafikfehler verschwinden, sowie Gegner, die durch Wände laufen können. Die kompletten englischen Patch-Notes findet ihr am Ende der News.

Prey erscheint am 5. Mai 2017 für PC, PlayStation 4 und Xbox One. Was ihr vor dem Start zum Spiel alles wissen müsst, haben wir für euch in einem Artikel zusammengefasst.

Alle Patch-Notes im Überblick

Feinde

  • Phantom corpses will now have proper names if they were NPCs that were turned into phantoms.
  • Cystoids and Cystoid nests now react appropriately to fast-moving objects.
  • Explosive containers will now explode when thrown at technopaths.
  • Nightmare will no longer camp objects the player has turned into in front of it.
  • Operators can no longer occasionally shoot through walls.
  • AI adjusts for difficulty level more effectively.
  • Multiple telepaths in an area no longer chain attacks on the player.

Waffen

  • Touching placed grenades while mimicked will no longer cause them to explode.
  • Boltcaster can no longer cause zero-damage critical hits.
  • Nullwave Transmitter now works on Apex tendrils.
  • Technopath can now be hit by sneak attacks with the stun gun.
  • Grenades are now affected by lift fields.
  • Dropped weapons will now re-equip to favourites wheel when picked up.
  • Recycler grenade damage now properly scales with difficulty level.
  • Gloo Gun no longer loses functionality after placing too many gloo balls in a level.

Kräfte

  • Various Fixes to Mimic Matter ability.
  • Player can now open EMP’d doors with their leverage abilities.
  • Backlash now properly prevents suit damage while active.
  • Player’s attacks will no longer consume Backlash charges.
  • Objects targeted by Lift field will be highlighted properly.
  • Remote Manipulation can now be used to open most containers.

Chipsets

  • Beam Shielding chipset now properly reduces damage from military operators.
  • Updated Mimic Detection Gen 2 chipset description to include all mimic types.

Spieler

  • Military operator effects fixed for first-person view.
  • Players are now affected by electric floors/water while jumping.
  • Telepath will no longer knock player out of the world in Crew Quarters.
  • Player will no longer fall out of the world when gravity is restored when they’re upside down.
  • Players can now carry destroyed operators properly in Zero-G.

Spiel

  • Hacking minigame will now properly display what object is being hacked in the UI.
  • Players can now split stacks when looking at container inventories.
  • Various fixes to behaviours when player mimics an operator.
  • Localised versions of the game now support switching VO to English.
  • Killing Mikhaila with the Q-Beam now only counts as one human killed.
  • Quickload loads the most recent save of an type, not just auto-save.
  • Addressed several frame rate bugs.
  • Addressed several save/load bugs.
  • Several crash fixes.
  • Various mission and objective marker fixes.
  • Various localised text and audio fixes.
  • Various SFX fixes.
  • Various VFX fixes.

  

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Jonas Gössling
Jonas Gössling

Jonas liebt Computerspiele, Videospiele - er hat einfach generell viel lieb. Vor allem die Wandlung und die Hintergründe des Mediums fasziniert ihn mit zunehmenden Alter immer mehr und sorgt bei ihm für einiges an Trivia-Wissen.